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Wesnoth Units database

Desert Captain

(image)

Skilled in commanding other elves, Desert Captains raise confidence in younger troops and make them fight more skillfully. Desert Captains prefer engaging the enemy in melee combat, but are trained in archery as well.

Special Notes: The leadership of this unit enables adjacent units of the same side to deal more damage in combat, though this only applies to units of lower level.

Information

Advances from: Desert Fighter
Advances to: Desert Marshal
Cost: 30
HP: 47
Movement: 5
XP: 90
Level: 2
Alignment: lawful
IDDesert Captain
Abilities: leadership

Attacks (damage - count)

(image)sword
melee
8 - 4
blade
(image)bow
ranged
4 - 3
pierce

Resistances

(icon) blade0% (icon) pierce0%
(icon) impact0% (icon) fire0%
(icon) cold0% (icon) arcane-10%
 

Terrain

Movement Cost
TerrainDefense
(icon) Castle160%
(icon) Cave230%
(icon) Coastal Reef230%
(icon) Deep Water-0%
(icon) Flat140%
(icon) Forest250%
(icon) Frozen330%
(icon) Hills250%
(icon) Mountains360%
(icon) Mushroom Grove250%
(icon) Sand160%
(icon) Shallow Water320%
(icon) Swamp230%
(icon) Unwalkable-0%
(icon) Village160%